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Virtual Reality Glasses

Simulation

Simulation

Augmented Reality (AR) learning materials are teaching tools that present imaginary objects as realistic 3D images through software and various connected devices such as webcams, computers, or other related equipment. The augmented reality images are displayed on a computer screen using a visualizer or other display devices, and they offer immediate interaction with the user. Currently, there are many augmented reality learning materials available. The Center for Learning Innovation has supported the production of these materials for various departments, including the Faculty of Medicine, Faculty of Dentistry, Faculty of Veterinary Medicine, Faculty of Pharmacy, and Faculty of Science, among others.

Current AR Projects

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AREyeCU

Developed by Assoc. Prof. Dr. Supharat Chariyakosol, Asst. Prof. Dr. Premjit Saonanondh, Dr. Worawan Honglertnapakoon, Dr. Ratt Itthipanichpong, Special Assoc. Prof. Dr. Pakpoom Kampiriphan, and Dr. Wannakorn Pruksakorn from the Department of Ophthalmology, Faculty of Medicine, Chulalongkorn University, AREyeCU is an application designed to study the anatomy of the eye.

The app utilizes virtual reality technology to visualize eye structures and symptoms associated with various eye diseases, offering an innovative way to explore ocular anatomy and related conditions.

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ARMyco4Vet 

Developed by Assoc. Prof. Dr. Nuwee Pravasarakul and his team from the Faculty of Veterinary Science, Chulalongkorn University, this application serves as a learning tool in mycology (fungi studies).

The app uses virtual reality technology to display detailed visuals of fungi, including common fungal lesions encountered in veterinary practice. It provides examples of various lesions, clinical and laboratory diagnostic images, as well as colony and microscopic morphology of fungi, offering a comprehensive educational experience.

Simulation-Based Learning Project

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Canine Injection & Venipuncture

Developed by Asst. Prof. Dr. Pawana Chueasiri, Assoc. Prof. Dr. Paisan Tienthai, and Dr. Nattawan Tangmahakul from the Faculty of Veterinary Science, Chulalongkorn University, this tool utilizes simulation-based learning to facilitate experiential learning (Learning by Doing). The simulation provides veterinary students with hands-on practice in key anatomical procedures on dogs, such as administering injections, drawing blood, and administering IV fluids to critical areas of the canine body.

Anatomy&Physiology of the Digestive System

By Assoc. Prof. Kongkiat Srisuwatanasagul

The Faculty of Veterinary Science, Chulalongkorn University, Chulalongkorn University, has developed a simulation-based learning resource as a tool for creating experiential learning. Virtual reality helps enhance students' understanding of the anatomy and physiology of the digestive system in ruminants, focusing on the study of each important part of the stomach.

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Contact Information

Email: elearning@chula.ac.th

Tel.: 02-218-3227

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